CS2

Team buy typeHeuristic

Full Buy / Force Buy / Eco from average loadout and money. A transparent heuristic, not a Purple Z.

How we classify

We average each team’s loadout value and cash, then apply fixed thresholds:

full if avg loadout ≥ 4000; eco if loadout ≤ 1200 and money ≤ 2500; else force
Label Rule (simplified)
Full Buy Average loadout ≥ 4,000
Force Buy Between eco and full
Eco Average loadout ≤ 1,200 and average cash ≤ 2,500

Inputs

Field Meaning
Loadout value Gear value on the live snapshot
Money Cash on the live snapshot

There is no official “buy type” field in the feed. This is our transparent read of economy state.

Minimum sample

Shown when the feed reports usable money and loadout for the team. Hidden when those fields are missing.

Where you’ll see it

  • Match feed cards: bilateral buy chips on each team
  • Not marked with Z. This is a labeled heuristic, not a registered calculated rate

← All calculated stats